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1. Cynosural System Jammer - in Player Features and Ideas Discussion [original thread]
Bolur Freir wrote: Previously cyno jammers were able to strategically prevent capitals from entering a system without a subcapital support fleet to hit the jammer. Now that capitals can take gates the usefulness of the cyno jammer is much more ...
- by Perseus Kallistratos - at 2014.11.14 17:26:57
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2. Origin [BL] Official Recruitment Thread - in Alliance and Corporation Recruitment Center [original thread]
I have 115 mill skillpoints and a giant ego Pretty sure that means I will fit right in. Tell me when to put my app in.
- by Perseus Kallistratos - at 2014.10.20 02:01:47
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3. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Sgt Ocker wrote: Perseus Kallistratos wrote: Alavaria Fera wrote: Polo Marco wrote: Hire some care/null bears. They will make you as many queens as you deserve. Give them space to work. Give them access to resources and markets and cha...
- by Perseus Kallistratos - at 2014.10.12 01:08:00
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4. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Alavaria Fera wrote: Polo Marco wrote: Hire some care/null bears. They will make you as many queens as you deserve. Give them space to work. Give them access to resources and markets and charge them say........ two carriers a month.... REN...
- by Perseus Kallistratos - at 2014.10.11 22:53:00
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5. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Medalyn Isis wrote: GeeBee wrote: This witch hunt of nerfing power projection makes be believe that CCP has lost sight of this being a sandbox MMO. All these silly regulations and stipulations and tribulations closing loops holes. Its a sand...
- by Perseus Kallistratos - at 2014.10.11 20:22:00
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6. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Dirk MacGirk wrote: Silva told us you guys are scurred. lol If Silva was actually involved in anything other than renter customer service your information might have carried some merit. . . . . . . . . lol
- by Perseus Kallistratos - at 2014.10.11 00:05:00
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7. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Dirk MacGirk wrote: Perseus Kallistratos wrote: Alp Khan wrote: Hendrick Tallardar wrote: It's almost as if you can't accept people from a player group are allowed to think for themselves, that makes me sad friend. Why would you fall...
- by Perseus Kallistratos - at 2014.10.10 18:08:00
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8. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Alp Khan wrote: Hendrick Tallardar wrote: It's almost as if you can't accept people from a player group are allowed to think for themselves, that makes me sad friend. Why would you fall for such a flawed view on life? You should ask th...
- by Perseus Kallistratos - at 2014.10.10 17:50:00
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9. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Kalissis wrote: still no intercepter can make 12-40jumps while you only take 2 JB and 1 system gate. Judging by his posting and looking at the complexity of the CFC JB network, without an autopilot system that utilizes JBs our friend proba...
- by Perseus Kallistratos - at 2014.10.10 06:45:00
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10. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
G'Kar Rin wrote: Vlade Randal wrote: +1 Great idea changing jump freighter jump range to 10ly The Rorqual is used a lot in nullsec transport, for dropping control towers, fueling pos, and as an alternative logistical transport ship for thos...
- by Perseus Kallistratos - at 2014.10.10 06:39:00
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11. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Querns wrote: Kalissis wrote: You are ignoring so many facts in your calculation. T1 industies can be learned in no time while interceptors can take up to 23d on a fresh char. Smartbombing incoming Interceptors is very well possible, look a...
- by Perseus Kallistratos - at 2014.10.10 06:31:00
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12. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Kalissis wrote: Querns wrote: Kalissis wrote: Querns wrote: Kalissis wrote: With T1 Indis having only 90% fatigue, power projection is going to be: 1. get into T1 into 2. project your ass over 10 titans (5ly bridges) to BS cache lo...
- by Perseus Kallistratos - at 2014.10.10 06:18:00
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13. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Querns wrote: Perseus Kallistratos wrote: I think you should come up with some more math calculations to prove that your interceptor is faster than jump bridges. If you come up with more numbers that substantiate your claim, then you're eit...
- by Perseus Kallistratos - at 2014.10.10 06:14:00
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14. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Querns wrote: Kalissis wrote: Querns wrote: Kalissis wrote: With T1 Indis having only 90% fatigue, power projection is going to be: 1. get into T1 into 2. project your ass over 10 titans (5ly bridges) to BS cache location. 3. get into...
- by Perseus Kallistratos - at 2014.10.10 06:06:00
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15. Sticky:Exploit: Bumping in order to prevent E-Warp - in EVE Information Portal [original thread]
About time
- by Perseus Kallistratos - at 2013.11.29 10:57:00
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16. Make all carriers and dreads prone to normal warp disruptors in lowsec. - in Ships and Modules [original thread]
Whitehound wrote: Unexpected, but OP has struck gold. Instead of having created a mediocre discussion on game mechanics did he summon an unexpected high amount of PL trolls out from under their bridges. It is not the kind of success one expect...
- by Perseus Kallistratos - at 2013.07.17 19:57:00
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17. Make all carriers and dreads prone to normal warp disruptors in lowsec. - in Ships and Modules [original thread]
Grace I like your glasses they are so hipster
- by Perseus Kallistratos - at 2013.07.17 15:41:00
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18. So long and thanks for all the bullshit. This will be my last post. - in EVE General Discussion [original thread]
Man you got screwed so bad I would be real mad too if I died in my tanked hauler in high sec. Just kidding rage more nerd.
- by Perseus Kallistratos - at 2013.06.24 01:23:00
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19. 4 EVER KINGS OF LOW SEC - in My EVE [original thread]
Dark Flare wrote: rabble rabble rabble 1. Take a breath. 2. You should update your sig to "former Kings of Low sec" for accuracy tia
- by Perseus Kallistratos - at 2013.06.18 22:48:00
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20. 4 EVER KINGS OF LOW SEC - in My EVE [original thread]
"since you know as well as we do that right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must"
- by Perseus Kallistratos - at 2013.06.18 22:46:00
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